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Sussed Conversation Game

The Sussed Story

Suss out what your friends, family and partners think about stuff.

Our Sussed story goes back to 2010 when, as a Hertfordshire based family, we wanted to have proper conversations, not just ‘how was school?’ or ‘how was work?’ We needed something unique, portable and - most of all - fun! And so we invented Sussed.

What sets Sussed apart from other conversation games is that we give 3 possible answers to each question because, as we all know, it’s very hard trying to come up with a response on the spot.! Take the answers as clues to help you suss out other players using previous knowledge and intuition.

Boost your social health by helping instigate fun, lively conversation. Challenge your family and friends by sussing out what they think about travelling in time machines, exploring the bottom of the ocean, hosting a talk show, saving animals from extinction, meeting a genie - and much more. We make games for everyone.

Co-Creator of SussedSussed in ActionSussed Packaging

Community Responsibilities

Since the beginning of our story we have donated 10% of our profits to charity.

Since Sussed was released over 10 years ago, we've always donated a minimum 10% of our profits to worthy causes. Currently, we are supporting two charities: Age UK Hertfordshire and The Fiorentini Foundation, the latter helps disadvantaged children via the performing arts.

We also donate our time and expertise. In the past we have supported mental health charities such as Mind by creating customised content for them, as well as running fundraisers to support other charities. We also donate our games, helping everyone from those working with disadvantaged children in the UK to Refugee camps in Greece.

This is an important part of our Mission Statement and we are continuously working on and looking for ideas on how we can help the wider community with their social health.

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Reviews

  • "“One of the best games I have ever come across. Played with my sons 10 and 13 and my parents in their 70s, and we all loved it. Thought provoking, entertaining and connecting, highly recommend it.”"
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    KNS

  • "“I don't usually write feedback but in this case I felt I had to... what an amazing game. We've already played a few games - my husband and I and our four children age range 10 to 17. Everyone loved it and it really is a conversation starter and things we thought we knew about the others were sometimes completely accurate and other times way off the mark.”"
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    LW

  • "“As a Dad I sometimes struggle to get beyond the 'so how was school?' Conversation and this game opens up all sorts of interesting subjects and helps kids and parents share and laugh about things that might never come up otherwise. The kids ask to 'play' this with us all the time.”"
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    JJ

  • "“Played this with my boyfriend […] just the two of us but it was super fun and a great way for us to start some conversations we might have been shy to before.” [Refers to After Dark 2 only]"
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    MsS

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